by Thomas S. Ferguson
Publisher: UCLA 2008
In this text, we present various mathematical models of games and study the phenomena that arise. In some cases, we will be able to suggest what courses of action should be taken by the players. In others, we hope simply to be able to understand what is happening in order to make better predictions about the future.
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by Giacomo Bonanno - University of California, Davis
This is a textbook on non-cooperative Game Theory with 165 solved exercises. It is intended to be rigorous and it includes several proofs. It is appropriate for an undergraduate class in game theory and also for a first-year graduate-level class.
by Krzysztof Apt, Robert van Rooij - Amsterdam University Press
This volume testifies to the importance of game theory as a tool to capture the concepts of strategy, interaction, argumentation, communication, cooperation and competition. It provides evidence for the richness of game theory and its applications.
by Noam Nisan, at al. - Cambridge University Press
The subject matter of Algorithmic Game Theory covers many of the hottest area of useful new game theory research, introducing deep new problems, techniques, and perspectives that demand the attention of economists as well as computer scientists.
by John D. Williams - RAND Corporation
When this book was originally published in 1954, game theory was an esoteric and mysterious subject. Its popularity today can be traced at least in part to this book, which popularized the subject for amateurs and professionals throughout the world.